//
//  ResultScene.h
//  CanYouDoIt
//
//  Created by hoangtx on 7/6/13.
//
//

#ifndef CanYouDoIt_ResultScene_h
#define CanYouDoIt_ResultScene_h

#include "cocos2d.h"
using namespace cocos2d;
#include "MyMenuButton.h"
class ResultScene : public CCLayer{
private:
    MyMenuButton* tryAgainButton;
    MyMenuButton* mainMenuButton;
    CCLabelBMFont* descriptionLabel;
    CCLabelBMFont* scoreLabel;
public:
    void getScoreToDisplayResult(int score);
    static CCScene* scene();
    void onTapTryAgain(CCObject* sender);
    void onTapMainMenu(CCObject* sender);
    virtual bool init();
    CREATE_FUNC(ResultScene);
    virtual void ccTouchesBegan(CCSet* touches, CCEvent* pEvent);
    virtual void ccTouchesMoved(CCSet* touches, CCEvent* pEvent);
    virtual void ccTouchesEnded(CCSet* touches, CCEvent* pEvent);
};

#endif
